Necromunda: Gang Lineup

Necromunda: Gang Lineup

Played my first campaign game of Necromunda in a small campaign (the Law and Misrule campaign) that a few of us are doing at our local store. We did a practice game to get some of the rules down (I’ve played less than others), and I had enough fun with my Genestealer Cults in that game that I wanted to try them out for the full game. They’ve got some limitations to be sure (they make a lot of money for my opponents if I’m captured), but they’re fun and I like the models I’ve painted.

Here’s my roster:

The exacts of the starting roster are as follows:

Shop Steward Timor DelGrötAdept: Non-sanctioned Psyker (Hypnosis), Autogun, Shock Stave, Mesh Armor, Filter Plugs
Little CousinPsychic Familiar
Uncle PardaEarly Gen Hybrid Acolyte: Extra Arm, Hazard Suit, Fighting Knife, Hand Flamer
Sister Sniper HortenseNeophyte: Autogun, Hazard Suit
Brother ClaimNeophyte: Web Gun, Hazard Suit
ToddAberrant: Power Hammer, Flak Armor
That guy from Block D, maybe Jeff or Jack?Neophyte: Shotgun, Hazard Suit
Mister Snips VanOutsenNeophyte: Shotgun, Hazard Suit
Daan VanDaryynNeophyte: Autogun, Hazard Suit

I’ve got no real sense for what is great and what stinks, but I wanted to try out some stuff that I had painted up and fit. First game was an Ambush scenario that we rolled up: my Genestealer Cult force ambushing a group of Van Saar that were passing through my turf.

Ended up a win for my Genestealer Cult, thanks to the threat of my melee, and the template weapons removing the to-hit roll. Unfortunately I had a few injured so they’ll be sitting for a round: Uncle Parda, Todd the Aberrant, and newly-painted Hortense the Sniper. But on the plus side, we captured my opponent Steve’s boss (tangled in the webbing from Brother Claim’s nasty gun). We sold him back very cheaply, because it would have stunk for Steve to lose his boss so early–but the credits were enough to buy a Grav Chute for Sister Sniper Hortense, so she can perch up high and actually snipe. In the story, it’s perfectly fine to let the enemy boss go for a pittance, because he doesn’t realize that his body is carrying a special surprise from the Cult Broodlord’s kiss.

A fun game with good opponent, which is always the best part of gaming. I’ll post updates as I play more games and get more of my group painted for them.

Painting Progress

Finished up “Sister Sniper” Hortense, who is part of a larger Neophytes squad I’m working on. So I’ll add her points next time when the squad is finished. So progress, but nothing finalized for the list.

Painting Challenge 2022 Progress

Warhammer 40k Genestealer Cult and Associates Power Level Painted: 82/365

2 thoughts on “Necromunda: Gang Lineup

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